Bumping

Bumping is a technique used to keep an enemy target from getting away. You do it when you want to keep them away from a gate or station so that they cannot jump or warp away. To bump an enemy you want to manually pilot your ship towards an enemy at full speed. The amount of mass in the ship combined with its speed effects how hard a ship bumps another ship. If your ship does not have enough momentum it will barely affect the other ship. Bumping can also be used to keep a ship from warping away. This works because it interupts the warp alignment.